League of Legends. Summoners Rift update. Changes are coming.

Hi guys,

As you provably know, The Summoners Rift map will be update. The notice has been published few days ago. But many people discovered the map codes in the files of the PBE update from long more. Everybody expected that, and now, riot has pronounced about it.



I'm agree with riot. They say that the current map needed an important rework. But you dont have to worry, they didn't change the fundamental structure. Flashable walls, lane size, ward placements and brush interaction remind untouched. Good point to riot, because I would hate to get used to it again.

The new rendering design will cost more RAM, but with this structure, it would get less lag. (Witch is the key problem of the EUW server.)










 I know what you are thinking and... yes, it's amazing! Listen to the changes:


  • When you start the game, there is a wall witch keeps you in base until second 15th.
  • More clarity at the jungle and new monsters with new spawn and death animations.
  • The Dragon now is a more epic creature. With new animations. Now it will have two ataks: fire ball (damage in area) and a laser (like the one of Victor) so the player who tanks it must be separate form his teammates to not damage them.
  • Team colors are now: blue (left side) red (right side). The nexus, iniv, and turrets have a better look to give them the importance they represent.
  • Minions are new and its easier to differentiate the mage and the melee ones.
  • Jungle creatures are new.
  • Music will be changed.
  • New Baron animations and design.
  • Weather changes like rain, snow...  in different areas of the map. 
  • More visual clarity.
Riot says that this new update will release at least after the World Championship. This is because they don't want to affect the professional scene. And first off all, it will be test at PBE. 

I don't know what you guys think, but i'm really happy with the new look it has.